The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

On December 15th, 2016, Guangzhou, China VR Experience Store Jianghu The last major event occurred in 2016: China VR Experience Store Alliance was established.

Seven days ago, the head of Xinjiang Tianshan School, Zhong Mingxin, prepared to raise the sword to the Tianshan Mountain. Seven days later, he appeared in the scene of the last major event in the VR industry in China in 2016.

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

On this day, on December 15, 2016, Lingnan Guangzhou, China VR Experience Store Alliance Conference was successfully concluded.

From Lhasa to Beijing, from Sanya to Ningxia, from the northeast of Daxuefengshan to Xinjiang in the 8,000-mile stretch, 300 VR experience store owners from 28 provinces and autonomous regions in China gathered together and witnessed the alliance. Established.

The conference was hosted by VR vertical media, and its partners include 14 Chinese first-line VR brands such as Niu Ka VR, immersive, and Leke VR.

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

In the Chinese VR world, this conference is the most unusual one. The theme of the conference, "The Soldiers of the Soldiers", is the "Sun Tzu's Art of War", which aims to seek superior military skills for the development of China's VR offline industry.

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

Host of the conference, Miao Qing, co-founder of Black Dragon

The conference released the "2016 China Experience Store Business Status White Paper", which comprehensively summarized and analyzed the current status of the experience store from the different perspectives of shopkeepers, storefronts, equipment, consumers, etc. Know yourself and know each other.

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

Later, representatives of the Alliance Council read the "China VR Experience Store Alliance Convention" and "China VR Experience Store Alliance Rights".

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

Deputy Secretary-General of VR Experience Store Alliance, Liang Baohui, Director of VR Experience Museum, Shantou Times

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

Director of VR Experience Store Alliance, Li Xin, head of RASS13, Beijing

In the second half of the conference, the Longmen Array, the VR experience store owner and the CEOs who stepped on the pits, staged a stage in the VR world.

The last major event of China's VR Rivers and Lakes in 2016: China VR Experience Store Alliance was established

CEOs and executives from China's first-line VR vendors such as Nicard VR, immersive, Leke, HTC VIVE, etc., debuted with the VR experience store owner representatives on the current content, equipment and operations of the VR line. The problem was a "naked chat" and a large wave of mystery packages was sent on the spot.

China VR Experience Store Alliance Convention

Alliance spirit

Sharing mutual aid

Alliance concept

Everyone serves everyone, everyone learns from everyone, everyone supports everyone

Alliance main task

1. Promote the formation and development of the China VR offline experience store network of “sharing and mutual assistance”;

2. Coordinate and organize extensive cooperation among alliance members to guide, promote and enhance the business cooperation and management methods of alliance members;

Third, promote the integration of various resources within the alliance and strengthen its rational allocation to achieve resource sharing and maximize benefits;

Fourth, through the platform of the alliance, learn and improve the business philosophy, and gradually form a joint force, thereby improving the management level and competitiveness of each member.

Fifth, strengthen information communication and exchange between members, strive to smooth the flow of business between members, improve the ability to supply and supply, and jointly explore new products.

6. Actively carry out exchanges and cooperation with domestic governments, industry associations, and upstream and downstream manufacturers.

China VR Experience Store Alliance member rights

Alliance member rights

1. Free access to all information services provided by the Alliance, including equipment market, product evaluation, operation experience, store owner case, and orientation research report.

Second, free online and offline special seminars, training and other services.

Third, the exclusive equipment purchase of the members of the alliance;

4. After-sales through-train service exclusively for members of the alliance;

5. Equipment rental services exclusive to the members of the alliance;

6. Specialized operation and promotion services exclusive to the members of the alliance;

7. Free service for new products exclusive to the members of the alliance;

8. The second-hand equipment sales certification service between members;

Nine, the alliance customer service phone support;

Ten, the priority trial rights of VR content products such as games;

11. Enjoy the 5 million e-sports support fund of the alliance strategic partner;

12. The voting and voting rights enjoyed by members of the alliance.

Alliance member obligations

1. Recognize and abide by the relevant provisions of the Alliance Convention and the Union;

Second, in the spirit of "sharing, mutual assistance", friendly treatment of other members, and efforts to form a centralized business support with alliance members;

3. When using the alliance trademark, service mark and other rights licenses, they shall be used legally in strict accordance with the scope of use and time limit determined by this Convention, and shall be responsible for maintenance and management according to the authorization;

Fourth, pay the dues on time, 1 yuan / year;

Admission qualification

1. The existing VR offline experience physical store in China has been officially put into operation;

Second, with a sound business license information, operators and storefronts have no illegal records, fraud and other bad records;

3. Other membership review materials requested by the Alliance Secretariat.

Fourth, in preparation, you need to communicate through several rounds of telephone calls.

Harsh Environment Membrane Switch

Harsh Environment Membrane Switch,Short Cable Membrane Switch,Heat-Resistant Membrane Switch,Round Button Membrane Keypad

Dongguan Nanhuang Industry Co., Ltd , https://www.soushine-nanhuang.com

Posted on